> Uncaught Error
> Uncaught Error Bundle Not Found Loading In Dijit Locale=en-us
Uncaught Error Bundle Not Found Loading In Dijit Locale=en-us
I really need more details to be able to help you resolve the "Could not load class ‘dijit.Menu'" issue. Now your application only need to load dependencies required to satisfy the specific request and can wait with other dependencies until they actually are needed. I'm trying to have a release build for my Dojo project, and I seem to have hit a wall. We also use a core-layer where we put core functionality shared by many different modules (the overlap).
This is supported by dojo out of the box and we basicly requieres stuff just when we need them. Very frustrated - ay help appreciated! Is your dashboard or Server using Brazilian Portuguese? Basically what you have to do is copy and paste the nls strings over to your compressed file yourself, thereby avoiding the need for the x-domain call.
How to remove the files, CSS, templates of unused components from the release folder ? This is why dojo need to load dojo/require if you don't included in one of your own layers. Disclaimer: This website is not affiliated with Wikipedia and should not be confused with the website of Wikipedia, which can be found at Wikipedia.org. It is important to not mix the dojo-source with my own source files.
I was wondering if you had any suggestions on how to go even smaller? We can also gain something from loading a few modules in parallel. Open /dojo/4c.js .Do this in Notepad with wordwrap on. 3. Reply ivarconr September 17, 2012 at 7:40 am This is a new feature of dojo 1.8.
This package holds all of the company specific code. You are still using the legacy "format" with the old "loader". Did I forget require any module? Given that ice is less dense than water, why doesn't it sit completely atop water (rather than slightly submerged)?
In the index.html I load first the base layers: "layers/core" and "layers/menu" before requiring "dijit/menu". http://fullflash.net/uncaught-error/uncaught-error-not-found-err-dom-exception-8-jquery.html Yes, it is a singleton..I'm researching how to use singleton pattern with AMD, but your tip was valueable. As I said the build's dir structure dont have the layers dir into dojo dir (profile->releaseName), so dojo cant find the layers. Open the file release/version/dojo/nls/4c_en 2.
Is there any other way we could achieve it. What are the large round dark "holes" in this NASA Hubble image of the Crab Nebula? how should i make a build to make a single JS file which contains all that the app requires….? this contact form That was good, but not good enough.
Reply SPL April 21, 2012 at 7:56 am Hi Ivar Thank you for your help. I might have missed something in the documentation and you will find all the details about the flags you can use for each layer on .  http://dojotoolkit.org/documentation/tutorials/1.7/build/  http://svn.dojotoolkit.org/dojo_doc_wiki/trunk/_source-moin/build/transforms/writeDojo.rst Reply The problem is that within the build directory structure created (see above) dojo can not find - layers/core.js - layers/menu.js When I move the layers dir into dojo dir (so: relese/dojo/layers/)
The CUSTOM_LIBRARY_en-us file does exist does exist in the nls folder).
basic features: (repairs system freezing and rebooting issues , start-up customization , browser helper object management , program removal management , live updates , windows structure repair.) Recommended Solution Links: (1) When I instead load the full Dojo from ajax.googleapis.com, everything works perfectly. To unlock all features and tools, a purchase is required. Reply John Fletcher says: 2009/08/31 at 5:23 pm I'm not sure what could be the problem, though it appears to be during the string internment phase.
Reply Sarah February 3, 2012 at 7:22 am Well, at least I'm not bonkers. I will try to dig up some official documentation on this. release/myProject/dojo/ ... http://fullflash.net/uncaught-error/uncaught-error-not-found-err-dom-exception-8-removechild.html Why does my capsule collider fall without my object (Unity)?
In some cases the error may have more parameters in Uncaught Error Bundle Not Found Loading In Dijit Locale=en-us format .This additional hexadecimal code are the address of the memory locations Thanks James Burke Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Error: Bundle not found: loading in dijit , PS: My entire project works perfectly fine in dev build. Free forum by Nabble Edit this page Search: LoginRegisterPreferences View TicketsTicket GraphRoadmapTimelineBrowse SourceSearch Context Navigation ← Previous TicketNext Ticket → Opened 8 years ago Closed 8 years ago #7280 closed defect
In fact, it was trivial for my custom 1.3 build, but now we want to upgrade to 1.7.2 in order to take advantage of AMD modularization. It's generally still good practice for a few different reasons to continue using Dojo.require statements, but the core ESRI requires will prevent your build from running. http://dojo-toolkit.33424.n3.nabble.com/Need-sample-profile-file-and-procedure-for-custom-build-on-dojo-1-7-1-with-new-implementation-tp3668247p3671863.html Downloaded src file. i spent an entire day lookin into Dojo docs and got nowhere.